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Menace (video game) : ウィキペディア英語版
Menace (video game)

''Menace'' is a side-scrolling shooter video game developed by DMA Design and published by Psygnosis. It was originally released for the Amiga in 1988, and was ported for the Atari ST, Commodore 64 and DOS in 1989. The game is set on the planet of Draconia, where players are tasked with destroying the planet's defence mechanisms in order to kill the harmful creatures.
The game was designed by David Jones, and was the first game developed by his company DMA Design. First developed in his bedroom at his parents' house, Jones began seeking an official development studio and publisher when the game was nearing completion. He eventually settled upon a publishing deal with Psygnosis, who first published the game in 1988 to positive reviews; praise was given to the game's graphics, sound and gameplay, while criticism was directed at its ports to inferior hardware. The game was also commercially successful, selling over 20,000 copies.
==Gameplay==

''Menace'' is a horizontal side-scrolling shooter that uses 2D computer graphics. Players control a powerful alien space fighter, moving through six stages on the planet of Draconia to advance through the game. Players use the ship's weaponry—lasers and cannons—to attack all advancing enemies,〔 and defeat the level's boss: a guardian of Draconia.〔 The six bosses act as Draconia's living defence mechanisms—the planet was created to habituate gruesome and harmful creatures,〔 of which there are over sixty,〔 participating in unlawful tasks.〔 In the game's levels, players discover space debris, which can be converted into upgrades for the ship.〔 The debris appears as tokens, and grants players additional weapons and upgrades, such as lasers, cannons, and improved ship and weapon power.〔 The ship also has a shield, which provides temporary protection from enemies; contact with enemies and walls depletes the shields, increasing players' vulnerability to death.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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